Page 1 of 1

KR Hilt Pack

PostPosted:Thu Feb 04, 2016 9:44 pm
by Awful
Hey guys I wanted a star the idea of getting together a KR hilt pack together to add to the server of your Hilts that you would like to use or have used in the past. if this is even possible I lwould like to know. in the meantime before The question is answered if you wanted to post a link to where your hilt can be found I'd like to compile a list. Thanks also I posted this in general discussion just because in this board is used more and can be seen easier than the skins in modeling but if I had the moderators would like to move it there that's fine

Re: KR Hilt Pack

PostPosted:Thu Feb 04, 2016 10:47 pm
by Falcon
That could be cool :) I use my own hilt on server. Not sure If i uploaded it anywhere though...

I'd assume pulling something like this would be similar to the skin pack so it would certainly be possible (if I'm not misunderstanding your intention?)

Also ya this would be more under modelling, so moved!~

Re: KR Hilt Pack

PostPosted:Thu Feb 04, 2016 10:50 pm
by Jack Skywalker
If the hilts have settings just like the default ones, there would be no problem in adding them to the server, right?

Re: KR Hilt Pack

PostPosted:Thu Feb 04, 2016 10:52 pm
by Thunderbird
Some hilts are included in the skin pack, depending on where they are disposed.

Re: KR Hilt Pack

PostPosted:Thu Feb 04, 2016 11:25 pm
by Awful
Falcon wrote:
I'd assume pulling something like this would be similar to the skin pack so it would certainly be possible (if I'm not misunderstanding your intention?)
Yes!
Jack Skywalker wrote:If the hilts have settings just like the default ones, there would be no problem in adding them to the server, right?
From what I know they need to be added server-side in order to use them
Thunderbird wrote:Some hilts are included in the skin pack, depending on where they are disposed.
@key do you have a hilt trash bin? :D

Re: KR Hilt Pack

PostPosted:Fri Feb 05, 2016 11:25 am
by Jack Skywalker
Thunderbird wrote:Some hilts are included in the skin pack, depending on where they are disposed.
Key wrote: 2. No weapons / saber files. If your skin comes with them, they will be deleted

Re: KR Hilt Pack

PostPosted:Sat Feb 06, 2016 11:49 am
by Thunderbird
Jack Skywalker wrote:
Thunderbird wrote:Some hilts are included in the skin pack, depending on where they are disposed.
Key wrote: 2. No weapons / saber files. If your skin comes with them, they will be deleted
Good thing you pointed that out. Didnt know it.

Re: KR Hilt Pack

PostPosted:Sat Feb 06, 2016 4:28 pm
by Awful
Well anyway. I'd like for people to post a link to a hilt they would like to see. In the end if no one posts I guess this will be a request for 2 I would like to use on the server :)

Re: KR Hilt Pack

PostPosted:Thu Mar 30, 2017 10:22 pm
by Echovald
Hey as this is the main hilt discussion I saw i like the idea, i seem to have issues getting the hilts i downloaded for my own viewing pleasure to work when im on server

Re: KR Hilt Pack

PostPosted:Thu Mar 30, 2017 11:19 pm
by MetaDragoon
it would be nice to have a hilt that is a KR exclusive how ever then visitor wouldnt be able to see them right?

Re: KR Hilt Pack

PostPosted:Fri Mar 31, 2017 5:39 am
by Key
ty jack.

You don't have to overwrite the default sabers, just have a PK3 with all of the ones you want in it set up and they'll be individually available on the server. They have to meet certain criteria though, which are what I learned from senbou... Jaw please correct me if I'm missing one but all weapons/hilts must:

1. have standard hand and saber tag placement
2. be of standard length and width
3. have no additional damage power or other modifiers

going outside of those requirements may make the weapon unfair. You can have have multiple blades on it I think, we simply would have to edit the saber file to ensure that the blade doesn't do damage and is just purely cosmetic

Re: KR Hilt Pack

PostPosted:Fri Mar 31, 2017 6:58 am
by Mandalorian
If thats the case, I'd like my saber on it:

http://www.knights-reborn.org/forum/vie ... 12&t=12342